Tip your hat to history and ride the rails to victory with On Track. It’ll take concentration, a competitive spirit, and a bit of luck to triumph in this award-winning card game.
Ages 8 to Adult • 2–4 Players • 30–60 Minutes
- All about – It's a rail race! Build your railroad from engine to terminal first. Draw from the supply yard for cards to keep you on track... or derail your rapid progress. Use strategy to decide which clues to place and which to hide. The three-sided cards fit differently each time you play. Detailed illustrations celebrate historic trains, terminals, and the landscapes they crossed. Exciting, again favorite for many ages, from school kids to grandparents.
- Screen-free fun at home and on the go. – Compact box makes On Track perfect for grab-and-go fun. This tabletop card game entertains all ages while traveling, in waiting rooms, at sleepovers, and after care. It easily fits into backpacks, purses, or cargo pockets to take on day and overnight trips to summer camps and grandparents' houses. Play with 2 to 4 players...or try a team challenge. 30 minutes of game time allows all players to build steam towards winning strategy.
- A CELEBRATION OF STEM *and* STEAM – Developed with insights from railroad experts, ON TRACK commemorates historic terminals, engines, and geographic regions they crossed. Well-known Big Boy, Challenger, Daylight and Royal Hudson locomotives, and the terminals they served, are recreated in colorful detail. Engineering and math challenges have players thinking twice to follow the clue and correctly connecting single and double clues to win.
- Contents of the box: - 63 playing cards in the form of a triangle. Each railway has 1 engine card, 1 terminal card and 8 track cards; 22 action cards (4 WILD track spinners, 4 closed!, 4 open!, 3 Handcar on tracks, 3 landslides, and 4 drivers) and 1 gold spike card for team play option. Full-color, easy-to-read instructions included. The cards and instructions fit inside a sturdy storage box. Scan the code on the box to see how it plays.
- Over 50 years of experience goes into every set. - Trend's new Three Corner Card Games have been extensively tested in classrooms, homes, and workplaces. And they're based on the experience and feedback of educators, caregivers, therapists, and families since we started playing games in 1968. Combining what's proven effective for classroom instruction with what kids find engaging makes play experiences , fair play and family time are filled with fun.